Warner Bros. Games Shifts Strategic Focus to Core Franchises
Warner Bros. Games has announced a major restructuring initiative aimed at prioritizing its most successful and beloved franchises. The company will now concentrate its development efforts on four key brands: Mortal Kombat, Harry Potter, DC Comics, and Game of Thrones. This strategic pivot is designed to streamline operations and maximize the potential of these franchises in the evolving gaming market.
Leadership Changes to Support a New Direction
According to industry reports, the company’s overhaul involves significant leadership reshuffling, but it is important to note that no layoffs or exits of top executives are planned. Instead, Warner Bros. Games is promoting several key leaders to new roles to enhance focus and coordination across its core brands.
- Yves Lachance, head of Warner Bros. Games Montreal, has been promoted to Senior Vice President of Development. He will oversee upcoming projects based on the Harry Potter and Game of Thrones universes.
- Shaun Himmerick from NetherRealm Studios will take on the role of Senior Vice President of Development, maintaining the company’s efforts on Mortal Kombat and DC Universe titles.
- Steven Flenory from Warner Bros. Games New York has been promoted to Senior Vice President of Central Tech & Services, where he will manage technology infrastructure, customer support, quality assurance, and user research.
Company Leadership Shares Vision for Long-Term Franchise Development
Global Streaming & Games CEO J.B. Perrette emphasized the company’s commitment to its flagship franchises:
“Our company is home to some of the most iconic franchises in the world, and we are restructuring our teams to develop comprehensive, long-term strategies that will delight fans of Harry Potter, Game of Thrones, Mortal Kombat, and DC games.”
He highlighted the strength of Warner Bros.’ talent pool, expressing confidence in the leadership of Lachance, Himmerick, and Flenory. Perrette also noted that collaboration with these seasoned professionals will help produce the best possible gaming experiences for fans and players alike.
Challenges and Recent Setbacks in Warner Bros. Games
The restructuring comes after a challenging start to 2025 for Warner Bros. Games. The company faced setbacks beginning in late January when CEO David Haddad announced his departure amid disappointing performances of recent titles, including the troubled launch of Suicide Squad: Kill the Justice League and the multiplayer game MultiVersus.
Within a week, Warner Bros. confirmed plans to shut down MultiVersus. February saw further setbacks with the announcement of the closure of Monolith Productions, Player First Games, and Warner Bros. San Diego studios, along with the cancellation of the highly anticipated Wonder Woman game.
Alignment with Broader Corporate Strategies
This restructuring aligns with Warner Bros.’ broader corporate strategy, which was revealed late last year. The company admitted that its gaming division was not reaching its full potential and announced that future efforts would focus on high-profile titles like Hogwarts Legacy, Mortal Kombat, and Game of Thrones. The importance of the DC Universe, especially iconic characters like Batman, remains a central part of this renewed focus.
Broader Corporate Changes and Market Context
Warner Bros. is also navigating significant corporate restructuring outside of gaming. Recently, Warner Bros. Discovery announced it will split into two separate media companies—Global Networks and Streaming & Studios. As part of this transition, the streaming service Max will revert to the HBO Max branding in the upcoming months.
Looking Ahead: The Future of Warner Bros. Gaming
The company’s renewed focus on its strongest franchises suggests a strategic move toward creating more impactful and profitable titles. With leadership aligned around these core brands, Warner Bros. aims to restore confidence and deliver compelling gaming experiences that resonate with fans worldwide.